551, merit, merit, car, MERIT, MERIT, null, normal, 7, 0, 0, -1, 0.75, 0.75, 0
MERIT 1550.0 3300.0 1.5 0.0 0.2 -0.25 75 0.74 0.80 0.51 5 190.0 32.5 118.0 R P 3.4 0.48 0 30.0 0.4 0.3 0.0 0.04 -0.07 0.54 0.32 0.10 0.56 35000 40550000 400001 0 1 0
merit, 67,67,36,25, 109,109,56,25, 118,118,53,25, 70,70,52,25, 52,52,70,25, 53,53,118,25, 56,56,109,25, 36,36,67,25
merit, bnt_b_sc_l, bnt_b_sc_m, bntl_b_sq, exh_b_m, exh_b_t, exh_b_ts, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r, spl_b_bar_m, spl_b_bbb_m, spl_b_bbr_m, spl_b_mab_m, wg_l_b_ssk
MERIT Declasse Merit
; IDE : objs section type 1 (14000)
; IDE : objs section type 2 (70)
11931, misc_a_fmj_c, fmj, 100, 2097152
After:
11931, misc_a_fmj_c, bullet, 100, 2097152
Make sure the tuning parts use free IDs otherwise you will have to change the IDs in the IDE file.
IDE DATA\MAPS\veh_mods\merit_mods.IDE
spl_a_merit MERITSA respect 0 sexy 0 210
section carmod1 # Normal Cars
type CarMods
item spl_a_merit
merit, bnt_b_sc_l, bnt_b_sc_m, bntl_b_sq, exh_b_m, exh_b_t, exh_b_ts, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r, spl_b_bar_m, spl_b_bbb_m, spl_b_bbr_m, spl_b_mab_m, spl_a_merit, wg_l_b_ssk